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bb |
Posted: Tue 03/08/2004 - 23:35 |
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War Arranger
Posts: 1286
Location: Bussum
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moet CS centen gaan kosten dan?? Stelletje uitzuigers bij valve... |
bb si teh pwn! |
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Pert |
Posted: Wed 04/08/2004 - 02:23 |
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Guest
Posts: 1138
Location: Vriesland
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40 pleuro... voor de nieuwe engine bloody |
www.prestohosting.nl |
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EPO |
Posted: Wed 04/08/2004 - 08:55 |
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Admin Member
Posts: 1627
Location: Krimpuh!!
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MOet ik nou hl2 kopen en cs:s downloaden?
of kan ik ook CS:CZ kopen en dan cs:s downloaden? Of moet CS zelf kopen?? |
You don't win a war by dying for your country. You win a war by making the other son-of-a-bitch die for his. |
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OpzicH |
Posted: Wed 04/08/2004 - 11:34 |
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Member
Posts: 658
Location:
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EPO wrote: | MOet ik nou hl2 kopen en cs:s downloaden?
of kan ik ook CS:CZ kopen en dan cs:s downloaden? Of moet CS zelf kopen?? |
Hl2 kopen en met die key kan je volgens mij cs:s spelen (dus downlaoden volgens mij).
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grmmmble mmmmm.... rrrrr.mmmm ....aaaa.... zzzz-zzz-zzz. *Grunt*: Amen. - The Pope |
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Nick |
Posted: Wed 04/08/2004 - 11:35 |
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Guest
Posts: 228
Location: Italie
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lol ik denk hl2 kopen en cs s krijgen maar met cscz krijg je een beta versie ( ergnes deze zomer nog) van cs source.
wat pert al zij 40 euro voor de engine en daar i bij denk ik cs s en hl2 |
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Nick |
Posted: Wed 04/08/2004 - 11:35 |
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Guest
Posts: 228
Location: Italie
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he bah jij was eerst ik typ te sloom |
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UziPussy |
Posted: Tue 10/08/2004 - 13:44 |
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War Arranger
Posts: 1165
Location: Voorschoten
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CS ziet er wel echt fantastisch uit man..had er nog niet echt naar gekeken maar net ff mads link gevolg in saywhat en WOWOWO
dat wordt zeer zeker lol. Worden de Tax ook echt vaag straks, kan je doorgangen gaan blokkeren met tonnen enzo, en bombspots: 3 tonnen op de bom, moeten die eerst weg voordat er gedefused kan worden. Echtwel kewl |
This is your world. These are your people. You can live for yourself today,or help build tomorrow for everyone- VNV Nation
www.schaapies.demon.n
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OpzicH |
Posted: Tue 10/08/2004 - 16:37 |
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Member
Posts: 658
Location:
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Het ziet er idd ubergeil uit . |
grmmmble mmmmm.... rrrrr.mmmm ....aaaa.... zzzz-zzz-zzz. *Grunt*: Amen. - The Pope |
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OpzicH |
Posted: Fri 13/08/2004 - 10:53 |
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Member
Posts: 658
Location:
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Veel zullen het wel al gelezen hebben, maar hier komt ie toch:
[quote]
The complete Counter-Strike Source review/article!
Counter-Strike: Source
Gameplay changes.
-] No boosting. When you jump on someones head you slide off. If you stay next to a wall you can get on someones head but neather of you can jump.
-] A lot of things can be moved. For example in de_dust there are a lot of barrels lying around. A t/ct can be hiding behind one that has been moved to a spot you wont expect.
-] If you fall from a high place, you cant start walking right away, for about 1-2 seconds you stay still.
-] It seems like you jump higher and longer. I jumped from this car infront of ct spawn to the top part of ct spawn (where you plant) I also jumped on a few boxes that you werent able to in 1.6.
-] Bunny hopping is impossible now. In 1.6 you can perfect bunny hopping but now in Cs:s once you jump and fall you emediatly stop in your tracks.
-] Shadows are very helpfull. I was in tunnels faceing front side (as a t) I was awping, all of a sudden i see a shadow on the floor comeing up so i prepared my shot prefired and got the guy was awesome.
-] You can pick up nades from people that have died, but you cant drop nades.
-] When i tryed to bind stopsound it said it was a cheat and that i couldnt use it in multiplayer
Grenades/Smokes/Flashes.
-] Grenades arent He-Grenades anymore they are Frag Grenades. If a nade blows up near you, you will go deaf and a ringing sound goes on. You also stop in your tracks and cant move anymore, for about 1-2 secs. Granades also push stuff away like barrels, guns, bodies.
-] Smokes look amazing now. They arent just a cloud of smoke anymore. The smoke fills up a lot more area, looks very real, and changes color depending on what light is hitting it. For example If you throw a smoke outside it looks gray you can see through it in some spots, but if you throw it in the tunnels it looks black/gray. Another thing i noticed was. When i was looking into the tunnels with smoke filling the inside, A gun fight broke out and the gun flashes look amazing in the smoke, lights flashing through the cracks in the smoke. Simply amazing. Another thing about smokes is all the smokes doesnt come out at once, like a explosion, its more like a gas leak.
-] Flashes are different also. You cant duck flashes anymore, if a flash lands behind you, you still get flashed. The flash effect is crazy. The 1st thing that happens is your screen turns completely white. Then you start to see a snapshot of the last thing you saw puts it over the place your looking at now and a fog drag effect takes place. Looks like your high . If you manage to duck behind a wall just enough so that the flash bang itself isnt visible, its not simply a explosion like cs:1.6 its a burst of light. The flash also makes you go deaf if its close to you.
Physics System.
-] The physics system adds so much fun, eyecandy and new gameplay. Bodys lean on stairs correctly. When you die it looks great always different depending where you die. Barrels can be moved to spots people wont expect, tires can be pushed around (If you run into a tire the rubber pushes you back). A lot of other things are in the maps like bottles, carts, garbage etc.
Hitboxes/netcode.
-] ex_interp is not a command anymore
-] The hitboxes felt better, everything seemed to hit perfect and i mean perfect.
-] The ping was fine same as cs1.6
Game options/looks.
-] There are a lot more video options/windows are light gray see through. (I like the new look a lot) It shows what directx your card is and what directx you have installed.
-] Model detail
-] Antialiasing mode
-] Texture detail
-] Filtering mode
-] Water detail
-] Shader detail (no options yet)
-] Shadow detail
-] Wait for vertical sync (on or off)
-] Console looks a lot neater
Guns/recoil/options.
-] Awp delay seems shorter, and it also seemed like you cant quickshot anymore. The gun would just switch. The awp zoom is also really cool now. The glass is alittle dirty while being zoomed in. There is no more red dot its just 2 lines forming a cross. (I liked this a lot) While unzoomed the glass on the scope reflects whats behind you. While zooming in with the awp you actually see the zoom in its not like a instant zoom.
-] The recoil seemed a little different for all guns.
-] If you get shot it seemed like your accuracy goes to zero.
-] The duals seemed to be a lot better lol. I got 2 kills 1 being completely flashed Headshot.
-] The zoom for the sig/aug wasnt instant, you see the zoom like the awp.
Gun models/Character models.
-] The gun models look really good. A lot more detailed.
-] The player models also looked very detailed.
-] When looking at someone who runs with a knife it looked insanely detailed.
Map detail.
-] The Cs:s version of dust is wow amazing. The box, car, barrel placement is perfect. The extra places you can go help a lot. The map looks a lot more realistic, looks like a real place in real life. The small details they added, add to the eyecandy. Simply looks amazing.
Extra.
-] When you get a headshot the icon is new and looks cool
-] You can enable console and hud fast switch in game options now
-] You can stand on movable objects like barrels
-] You can still shoot though walls
-] The real time bomb timer wasn't in Cs:s
-] When you shoot the sky debris and sparks dont come out
-] When the bomb blows up, with you standing looking at it you fly back realistically
Things i didnt get to try (I will try them the next time i go to the lan).
-] See how it looked while talking on the mic
-] A lot of guns i didnt buy
-] Didnt pay attention to how it looked when people jumped, droped guns, threw nades, and fell in 3rd person.
-] Do nades go over walls
-] If you have two guns when you switch between them are they put somewhere on the model
-] Do nades do damage through walls
Cs:s is simply amazing. Even tho its a beta it plays very well.
If you have any questions plz post and ill try to answer them. I might have missed some stuff/forgot so if you remember something plz post.
[/qoute]
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grmmmble mmmmm.... rrrrr.mmmm ....aaaa.... zzzz-zzz-zzz. *Grunt*: Amen. - The Pope |
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ErnieCool |
Posted: Sat 14/08/2004 - 19:45 |
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Guest
IP: 80.127.50.9
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nice.. alleen jammer dat je geen stopsound meer kan doen :/ |
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