wat gebind is:
alt = +toggle
backspace = +toggle2
mouse3 = say_yes
mouse4 = +toggle3
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//// COMMON //////////////////////////////////////////////////////////////////////////
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alias devon "developer 1"
alias devoff "developer 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias say_yes "radio3; wait; ms1; wait; con_yes; closemenu"
alias say_no "radio3; wait; ms8; wait; con_no; closemenu"
alias say_follow "radio1; wait; ms5; wait; con_follow; closemenu"
alias say_backup "radio3; wait; ms3; wait; con_backup; closemenu"
alias say_enemy "radio3; wait; ms2; wait; con_enemy; closemenu"
alias say_cover "radio1; wait; ms1; wait; con_cover; closemenu"
alias say_clear "radio3; wait; ms4; wait; con_clear; closemenu"
alias say_fall "radio2; wait; ms2; wait; con_fall; closemenu"
alias say_gogogo "radio2; wait; ms1; wait; con_gogogo; closemenu"
alias say_plant "say_team [ plant the bomb ]"
alias txt_yes "say_team [ affirmitive ];"
alias txt_no "say_team [ negative ];"
alias txt_follow "say_team [ follow me ];"
alias txt_backup "say_team [ 3/4/5 enemies spotted | need backup ];"
alias txt_enemy "say_team [ 1/2 enemies spotted | hold your positions ];"
alias txt_cover "say_team [ cover me ];"
alias txt_clear "say_team [ sector clear ];"
alias txt_fall "say_team [ fall back ];"
alias txt_gogogo "say_team [ go go go ];"
alias con_yes "wait;"
alias con_no "wait;"
alias con_follow "wait;"
alias con_backup "wait;"
alias con_enemy "wait;";
alias con_cover "wait;";
alias con_clear "wait;";
alias con_fall "wait;";
alias con_gogogo "wait;";
alias warmode "alias con_yes txt_yes; alias con_no txt_no; alias con_follow txt_follow; alias con_backup txt_backup; alias con_enemy txt_enemy; alias con_cover txt_cover; alias con_clear txt_clear; alias con_fall txt_fall; alias con_gogogo txt_gogogo;"
alias say_1nmi "say_team [ 1 enemy spotted/heard ]"
alias say_2nmi "say_team [ 2 enemy spotted/heard ]"
alias say_3nmi "say_team [ 3 enemy spotted/heard ]"
alias say_4nmi "say_team [ 4 enemy spotted/heard ]"
alias say_5nmi "say_team [ 5 enemy spotted/heard ]"
alias say_down "say_team [ -- down -- ]"
alias say_up "say_team [ -- up -- ]"
alias say_left "say_team [ << left ]"
alias say_right "say_team [ right >> ]"